Week 2: Shoot the video, rough in monster's body.
Thursday: Start the body.
Friday: Shoot the video.
Saturday-Sunday: Do whatever I haven't done on thursday-friday, start going into details.
Week 3: Finish the body.
Monday: Work on the mouth area.
Tuesday: Do the eyes, finish the mouth.
Wednesday: Do the inner mouth. Gums, teeth, tongue.
Thursday: Finish the mouth. Model tusks.
Friday: Finish in the head area whatever needs to be finished. Create tentacles and the present box.
Sat-Sun: UV the monser.
Week 4: Mudbox the Monster. Texture it.
Monday: Detail general stuff on the body like dimples and folders. Start on more fine details.
Tuesday: Continue on the details. Work on the skin.
Wednesday: Finish mudbox part. Start painting textures.
Thursday: Continue painting textures (rocks and the slug)
Saturday: Finish texture painting.
Sunday: Work with SSS.
Week 5: Blend shapes. Cut myself out of the green screen.
Monday: Continue fighting with SSS. If I see that it's not going anywhere - drop the idea for now. If I'm getting some nice results - continue my SSS endeavors.
Tuesday: Create a mouth shut blend shape. Start working on in-between shapes.
Wednesday: Finish blend shapes.
Thursday-Friday: Cut myself out of the green screen.
Sat-Sun: Cut whatever else I need to cut and finish with blend shapes if I need to.
Week 6: Animate the monster. Set up the light.
Monday: Start animating (no blocking stages)
Tuesday-Friday: Finish the animation.
Saturday: Setup the volume light from one of the monster's tentacles.
Sunday: Setup the rest of the light. Test render.
Week 7: Bring everything in Nuke. Start the comp.
Monday: Setup render layers. Render everything.
Tuesday: Bring all that stuff into Nuke. Build a general comp tree.
Wednesday: Do color correction. Work on DOF.
Thursday: Finish color correction, DOF.
Friday-Sunday: Continue working in Nuke. Re-render whatever needs to be re-rendered.
Weeks 8: Finish the comp. Do the icing on the cake.
Thursday: Start the body.
Friday: Shoot the video.
Saturday-Sunday: Do whatever I haven't done on thursday-friday, start going into details.
Week 3: Finish the body.
Monday: Work on the mouth area.
Tuesday: Do the eyes, finish the mouth.
Wednesday: Do the inner mouth. Gums, teeth, tongue.
Thursday: Finish the mouth. Model tusks.
Friday: Finish in the head area whatever needs to be finished. Create tentacles and the present box.
Sat-Sun: UV the monser.
Week 4: Mudbox the Monster. Texture it.
Monday: Detail general stuff on the body like dimples and folders. Start on more fine details.
Tuesday: Continue on the details. Work on the skin.
Wednesday: Finish mudbox part. Start painting textures.
Thursday: Continue painting textures (rocks and the slug)
Saturday: Finish texture painting.
Sunday: Work with SSS.
Week 5: Blend shapes. Cut myself out of the green screen.
Monday: Continue fighting with SSS. If I see that it's not going anywhere - drop the idea for now. If I'm getting some nice results - continue my SSS endeavors.
Tuesday: Create a mouth shut blend shape. Start working on in-between shapes.
Wednesday: Finish blend shapes.
Thursday-Friday: Cut myself out of the green screen.
Sat-Sun: Cut whatever else I need to cut and finish with blend shapes if I need to.
Week 6: Animate the monster. Set up the light.
Monday: Start animating (no blocking stages)
Tuesday-Friday: Finish the animation.
Saturday: Setup the volume light from one of the monster's tentacles.
Sunday: Setup the rest of the light. Test render.
Week 7: Bring everything in Nuke. Start the comp.
Monday: Setup render layers. Render everything.
Tuesday: Bring all that stuff into Nuke. Build a general comp tree.
Wednesday: Do color correction. Work on DOF.
Thursday: Finish color correction, DOF.
Friday-Sunday: Continue working in Nuke. Re-render whatever needs to be re-rendered.
Weeks 8: Finish the comp. Do the icing on the cake.
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